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> I didn't say to scale the height field to overlap the box just to make
> it more challenging. The speckles should be a dead giveaway: you are
> seeing an equivalent to the coincident surface problem, sometimes the
> sides of the box are "inside" the height field, sometimes they are
> "outside", depending on how the precision errors turn out.
>
> intersection {
> box { <-0.5, -0.5, -0.5>, <0.5, 1, 0.5>}
> height_field { png "Heightfield.png" smooth
> scale < 1.02, 0.1, 1.02>
> translate <-0.51, 0, -0.51>
> }
> pigment {rgb 1}
> }
Ok, but I changed the box to look like this:
box { <-0.6, -0.5, -0.6>, <0.6, 1, 0.6>}
And the picture was exactly the same...
>>// or perhaps: plane { <0,1,0>, 3 }
>
>
> No, that will not work. You are adding sides, a plane doesn't have sides.
Well, I just want it filled so I can do difference on it and carve
things into my height field...
Thanks,
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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