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Mick Hazelgrove wrote:
>
> Chris
>
> The great thing about povray is that there are often many ways of doing
> things, each of which may have its uses.
Sure, none the less a different method might be more efficient or lead to
better results. In this case it could be that even if you decide to use a
df3 for some reason it might be a good idea to use the object pattern
directly for test renders since it does not require precalculations.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
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