POV-Ray : Newsgroups : povray.binaries.images : Capriccio 16B : Re: Capriccio 16B Server Time
13 Aug 2024 01:23:42 EDT (-0400)
  Re: Capriccio 16B  
From: Gena Obukhov
Date: 24 May 2003 13:09:47
Message: <3ECFA588.7D9B1AD4@mail.com>
Ib Rasmussen wrote:

> The cathedral is now finished, except for the tympanum height_field and
> the texturing.

Looks great!

> I am hoping that someone, who can work with assumed_gamma 1, will take
> on the texturing. I have cleaned up my texture use, and placed all the
> texture declares in the beginning of the stpauls.inc file, so they are
> easy to locate.

I'll try to do that next. If anybody else wants to join you are welcome :)
I want to use image map (spherical) for dome and just wondering - is it
possible to use a map for 8 sections of the dome and duplicate it
somehow for the rest 32 sections. It doesn't work if you use spherical
mapping you have to provide  the whole map for 32 sections. Is there
any other way ?

I've almost finished wooden posts (isosurfaces) in the foreground and
will post it soon.

We are pretty close to the finish :) But we still need the following objects:
- more boats/sails
- textures for boats
- textures for the buildings on the right side of the "street" (I hope to take

  care of it)
- tiles for the roofs (right now there is image/bump map which is good
  for low resolution but not so good for high res.)
- clouds. We have some clouds already in the scene but I didn't try to
  use it because it's mentioned that it will need a lot of rendering time :)
- rope for that guy in the left boat :)
- three figures staying on steps of the left building
- group of people in the background nearby the cathedral. I think we
  could use image map for that because.. there are too many people :)

Gena.


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