|
![](/i/fill.gif) |
Gilles Tran wrote:
>
> > But don't the same problems also cause errors when generating the df3?
>
> No, because when the df3 is generated, either by slicing or by using object
> pattern, everything within the mesh appears in the same colour so the
> internal structures are hidden.
I don't get it. If you can use the object pattern to generate a df3 you
can also use it directly for the media.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
![](/i/fill.gif) |