POV-Ray : Newsgroups : povray.binaries.images : GL SkySphere : Re: My GL SkySphere (~120kbu) Server Time
13 Aug 2024 03:19:23 EDT (-0400)
  Re: My GL SkySphere (~120kbu)  
From: Christoph Hormann
Date: 16 May 2003 06:44:43
Message: <3EC4C11B.FF448807@gmx.de>
Warp wrote:
> 
> [...]
> 
>   I don't understand what would be the use.
>   AFAIK HDRI data have only effect on reflections and global illumination.
> No such things are used in the OpenGL program. When you look directly
> to an unmodified HDRI image, you don't see any difference between it
> and a regular image, and that's basically what is seen in the OpenGL
> program: The environment map itself.

But there is reflection in your OpenGL images - surely faked somehow but
that's not the point.  

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.