John VanSickle wrote:
> In any event, subdivision surfaces are not intended for smoothing
> the edges of polyhedrons, but rather are for designing organic shapes.
Is it possible to use your algorithm for making smooth transition
from trunk to branch, from branch to twigs in mesh trees saved
from POV-Tree? I think the most difficult part is to find intersections
because for example branches and trunk are separate meshes.
Gena.
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