POV-Ray : Newsgroups : povray.general : media interaction : Re: media interaction Server Time
5 Nov 2024 09:24:48 EST (-0500)
  Re: media interaction  
From: Eleven
Date: 9 May 2003 20:44:21
Message: <3EBC4B64.1020800@xith.net>
Christopher James Huff wrote:

> Don't use absorbing media. Use scattering media with an extinction of 0. 
> Actually, the way you're doing it is rather limiting and CPU intensive, 
> just putting emitting media around the object would be better.

The only problem I find with that is that you don't get the effect of 
light pouring out of cracks in an object (which is really what I'm going 
for; guess I should have been more specific), though I suppose I could 
do something with manually adding emitting media in the proper shapes...

-M.C. ArZeCh


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