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Good day to all,
I've just been teaching myself POVray in the last several days, and only
just started working with media. I'm trying to get an effect where one
light source is scattered and absorbed quite a bit by the media, but
other light sources are not affected. The result (which I don't know if
it's possible) would be that one of the objects in a scene has a bit of
a halo, while everything else is perfectly visible. Unfortunately, even
with "media_interaction off" in the other light sources, a high
absorption will black out the entire scene.
Does anyone know how to get around this? Can it be gotten around?
-M.C. ArZeCh
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