POV-Ray : Newsgroups : povray.binaries.images : Capriccio v.12 : Re: Capriccio v.12 Server Time
13 Aug 2024 05:50:42 EDT (-0400)
  Re: Capriccio v.12  
From: Gena
Date: 28 Apr 2003 13:05:41
Message: <3EAD5F6C.86F5C066@mail.com>
Steve wrote:

> This has come a long way, but (there's always a but), all the textures
> (apart from the water), look too dry and unreflective, this may be caused
> by the fog I don't know becasue I'm not the one who's rendering it.  It
> just looks asthough everything in the scene could do with a tiny touch of
> specular finish, things like brick and concrete have quite a lot of
> specular in them in real life.  I'm sure you know about all of this and
> it's probably on your list of things to do so don't take it as an attack or
> insult.

We will add either bump_maps to those buildings or make basements from
heightfields. First, we are trying to have all buildings in place then we can
make fine tuning of textures on those buildings.

Gena.


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