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> In the menu bar -> Render -> Export.
> Also when you render a scene from Moray,
> the pov files are created: *.ini, *.pov, *.inc
> where * is the name of your moray scene.
>
> If you need to change the coordinates (in Moray z is up,
> in POVRay y is up), you'll need to do this to your objects
> (this must go before any other transformation):
>
> Moray -> Pov:
> scale <1,1,-1>
> rotate x*90
>
> Pov -> Moray
> scale <1,1,-1>
> rotate -x*90
>
> Hope this helps.
Well, unfortunately I'm not working myself with moray (only my friend
is) but I forwarded this post to him and I think it will answer all his
questions. I believe it should be perfect!
Thanks a lot!
Xilo
--
Dedicated to audio/visual and interactive artwork.
Author of The Primary Colors of CSound:
http://www.geocities.com/simonlemieux/PCCS/index.html
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