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Thorsten Froehlich wrote:
> In article <3E9### [at] ihugcomau> , bob douglas <rod### [at] ihugcomau>
> wrote:
>
>
>>I am no longer able to reproduce one of my scenes due to the change in
>>exponentiation in 3.5, now in the form of pow(a,b) - formerly a^b.
>
>
> POV-Ray never supported the "^" in any final version, just a few beta
> versions of POV-Ray 3.5 had support for that operator. So this is in
> absolutely no way a removed feature.
>
My apologies to ABX and Thorsten. I was actually using MacMegaPov 0.7 to render my
scene and I mistakenly assumed that Pov-Ray 3.1 supported the "^" operator in the
same way.
>
>>Is there some way of emulating the old a^b in order to render my scene?
>
>
> Yes, you just apply yourself the operations the old unofficial isosurface
> function implementation of "^" did implicitly.
>
I don't know how to apply the old unofficial isosurface function implicit
implementation of "^". Could you please explain how to do this?
Many thanks for your help,
Bob
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