POV-Ray : Newsgroups : povray.binaries.animations : Charicture animation demo (456k) : Re: Charicture animation demo (456k) Server Time
19 Jul 2024 09:23:06 EDT (-0400)
  Re: Charicture animation demo (456k)  
From: Remco de Korte
Date: 13 Apr 2003 15:43:52
Message: <3E99BDE6.1F1589D4@onwijs.com>
Kitsune_e wrote:
> 
> This is an animation I did today of a characture which I have been working
> on for the past week.  The characture was modelled in wings3d with bones
> done in milkshape3d.  I wasn't very careful while creating the bones, and so
> the characture deformes oddly in places.
> 
> I am posting this because I haven't seen anyone else trying this kind of
> thing with Povray.  With Wings3d and Milkshape3d I can finaly do characture
> animations.  These three together create a powerful toolset, and all of it
> for 25 USD.  I am certain that with a little more time and effort you could
> make cinimatic quality animations by combinding these three.  Now if only
> milkshape wasn't shareware.
> 
> PS: I don't know how well people are going to be able to see the animation.
> I used the intel-Indeo 5.10 codec to keep the file size down, but I don't
> know if it is availible on non-windows platforms.  I can repost it in almost
> any codec people would like, but I'd rather not fill up the newsgroup with
> copies of the same thing.

Looks nice but it's a bit hard to see the movement from that far and the
second half of the animation mister Clawz just sits there :)

BTW, what do you mean with noone else trying this kind of thing? Are you
referring to the size of the hands? Or character animation in general.
In that case you should look at the stuff Greg has been posting here
regularly.
It doesn't quite have the Japanese cartoon look to it, but it's very
sophisticated (and pure POV I believe).

Cheers!

Remco


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