POV-Ray : Newsgroups : povray.binaries.images : Strange shadow bug : Strange shadow bug Server Time
13 Aug 2024 09:28:05 EDT (-0400)
  Strange shadow bug  
From: Jörg 'Yadgar' Bleimann
Date: 5 Apr 2003 11:26:45
Message: <3E8F1FC8.E873FB1B@tiscalinet.de>
High!

Back at my co-processor project... meanwhile, I got all parts together,
but when placing the complete processor on a
horizontal plane for the first time, I discovered a strange bug: though
all pins are placed at the correct vertical position (i. e.
touching the plane), their shadows don't originate at their bases!

When I instead render only one single pin, this strange artifact
disappears, as you can see in the second image! I modelled the
processor from the real thing, using a slide caliper, so 1 unit = 1
meter - these pins are only 3.7 millimeters high and a mere
0.15 millimeters thick. Could it be that their tiny size is responsible
for the bug?

See you in Khyberspace!

Yadgar


Post a reply to this message


Attachments:
Download 'pin_array.jpg' (50 KB) Download 'pin_single.jpg' (9 KB)

Preview of image 'pin_array.jpg'
pin_array.jpg

Preview of image 'pin_single.jpg'
pin_single.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.