Ross Litscher wrote:
> assuming you are using 3.5, you should look into using trace(). i always
> heard so much about it but never actually tried using it until last night.
> It works nicely for finding the place where a vector intersects an object.
> then you can use the returned vector to translate your object.
That's good for positioning against a single target object but how do you
test against multiple objects as each one is is postioned into the container,
especially considering that each object is shaped differently?
--
Ken Tyler
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