Marc Jacquier wrote:
>
> I don't know more about blender but usually it is spoken of a 35mm (36x24mm
> image) film in that discussions.
> so as angle means horizontal angle :
> Angle of View = 2 * ArcTan(Size/ (2 * Focal Length * (1 + Magnification)))
That's exactly what the first of the links i posted says too. But there
is no reason why it has to be a 35mm film the calculations are based on.
Christoph
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POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
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