POV-Ray : Newsgroups : povray.programming : Interpolated tracing... Patch available : Re: Interpolated tracing... Patch available Server Time
8 Jul 2024 19:16:57 EDT (-0400)
  Re: Interpolated tracing... Patch available  
From: Le Forgeron
Date: 21 Mar 2003 08:41:31
Message: <3E7B16FD.6070705@free.fr>
Wolfgang Wieser wrote:

> Nicolas Calimet wrote:
> 
> 
>>Quoting myself...
>>
>>>    I wonder how much time one could save when testing radiosity
>>>parameters on a complex scene... Could you rerender the benchmark.pov
>>>with radiosity turned on ? Will it still be 66% faster ?
>>>
>>Does your patch actually work with radiosity ?
>>(maybe I should check myself, but it's time to sleep  :-) )
>>
>>
> Okay, I switched on radiosity: 
> 
> Vanilla povray: 
>   1439.17user 4.31system 24:51.09elapsed 96%CPU
> 
> Patched povray: 
>   Traced 53415 (294 invisible) of 110592 pixels (48.3%).
>   814.07user 2.72system 13:49.35elapsed 98%CPU


So, so far, it looks worst... guess we need to wait for the final result.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.