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Wolfgang Wieser wrote:
> Nicolas Calimet wrote:
>
>
>>Quoting myself...
>>
>>> I wonder how much time one could save when testing radiosity
>>>parameters on a complex scene... Could you rerender the benchmark.pov
>>>with radiosity turned on ? Will it still be 66% faster ?
>>>
>>Does your patch actually work with radiosity ?
>>(maybe I should check myself, but it's time to sleep :-) )
>>
>>
> Okay, I switched on radiosity:
>
> Vanilla povray:
> 1439.17user 4.31system 24:51.09elapsed 96%CPU
>
> Patched povray:
> Traced 53415 (294 invisible) of 110592 pixels (48.3%).
> 814.07user 2.72system 13:49.35elapsed 98%CPU
So, so far, it looks worst... guess we need to wait for the final result.
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