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Michael Andrews wrote:
>
> Hi Folks,
>
> As suggested, I wrote a transformation macro to align a pigment using
> three points. Turned out to be very simple, the idea based on the
> Point_At_Trans() macro.
Nice. Is the mass distribution between rim masses and central mass correct
so you get a correct moment of inertia? Maybe you should also try making
one side of the ball heavier. I think this would look interesting.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______
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