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Michael Andrews wrote:
>
> Hi Folks,
>
> A simple little animation of a bouncing ball. The ball is 100 points on
> a sphere, nearest neighbours connected and triangulated with my convex
> hull macro. To provide ridgidity I also put a mass at the center and
> connected all other points to it.
Nice. I already considered adding a macro for such a shape to mechsim.inc
but i did not have the time yet. It would probably look better if you
only display a sphere with large radius at the position of the center
mass...
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______
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