POV-Ray : Newsgroups : povray.binaries.images : Happy HDRI accident : Re: Happy HDRI accident Server Time
13 Aug 2024 21:19:53 EDT (-0400)
  Re: Happy HDRI accident  
From: Remco de Korte
Date: 17 Jan 2003 19:56:10
Message: <3E28A5E4.4873C1BE@onwijs.com>
Chad wrote:
> 
> What a long, strange trip...this started out in Blender with the MakeHuman
> script, then to 3DS Max for mesh smoothing, noise, and poly-reduction (to
> get each figure back under 64k triangles!), then through Rhino for camera
> set-up and .POV output and, finally, to MLPOV for rendering with HDRI
> lighting.  Post-processing in Photoshop only to crop and adjust levels.  Not
> sure if I am done or not--very surprised by the "painterly" look coming out
> of MLPOV.
> 
>  [Image]

Terrific accident!

Remco


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.