POV-Ray : Newsgroups : povray.windows : Camera is inside a non-hollow object... : Re: Camera is inside a non-hollow object... Server Time
3 Jul 2024 00:57:15 EDT (-0400)
  Re: Camera is inside a non-hollow object...  
From: Ken
Date: 14 Jan 2003 04:48:57
Message: <3E23DCD8.B37F4AFB@pacbell.net>
Philippe Debar wrote:
> 
> Ken wrote:
> > If you are not using fog or media ignore the warning. You probably have
> > a "plane" object in your scene and your camera is inside the normal of
> > the plane. It could also be that you are using a sphere to mimic the sky
> > which would also lead to that warning. In either case you can add the
> > "inverse" keyword to the plane or sphere and that will get rid of that
> > warning.
> 
> "hollow" should work too.

It does, but it also confuses the issue of surface normals so I chose not
to use it in my example.

-- 
Ken Tyler


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