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First of all, thank you all for making such a nice ray tracer available.
Now, my problem. I am writing a free program in Mac Cocoa for editing
cinematic adventure games. I'm using POV to render the images for the
game. I must generate a suite of scenes for the POV ray tracer to
render; the resulting images from which are incorporated into the
game. The suite is fairly complex; it generates multiple scenes for
different locations, orientations, lighting conditions, etc. All of
this already works.
The images must be rendered at a variety of image sizes. For
example, panoramic views are rendered using a cylindrical camera
with a very wide image, while close-up views are rendered with a
perspective view and a relatively small image size. There are also
partial panoramas and the possibility of close-up views of different
size. The size is determined within my program. It's particularly
important that I correlate the size with the camera's aspect ratio.
The POV license is fairly adamant about not hiding the POV user
interface. This is OK; an acceptable solution is to let the user
render the images using the rendering queue.
However, I would like to be able to associate an image size with
a particular .pov file that I generate. Is there any way to do
this? I don't know where the sizes are stored when they are set
in the user interface, the resource fork perhaps?
Any help would be appreciated.
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