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Mick Hazelgrove wrote:
>
> I've been trying to create realistic rocks for some time - I think I'm
> getting close!
>
> All isosurface functions.
Very nice and quite different from most isosurface terrains i have made in
the past. At some places i suspect insufficiant max_gradient.
>
> I'd like to add a rock staircase going over the center pass using
> isosurfaces, any ideas how I could do it?
I would use a CSG with separate isosurface objects. Otherwise it will get
really slow. For a staircase a combination of difference (for the parts
carved out of the rock) and merge (for the parts built up) would probably
work.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 07 Dec. 2002 _____./\/^>_*_<^\/\.______
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