POV-Ray : Newsgroups : povray.binaries.images : SuperSinusoidal : Re: SuperSinusoidal Server Time
14 Aug 2024 07:11:03 EDT (-0400)
  Re: SuperSinusoidal  
From: Simon Lemieux
Date: 22 Nov 2002 12:51:30
Message: <3DDE6F55.89471754@no_spam.com>
> Btw, what does this scene represent exacly ? You said something about 4 MB
> data file for it - wilne not use SDL to generate / place spheres ?

Actually, the principal algorythm that defines the placement of the
spheres will be coded with povray itself. And there should be no more
data... But!  Right now, I have a MacOS program that can display
QuickDraw at will!  And the program not only shows the path of the
spheres, but it also creates the data for pov.  The whole thing is made
actually to tweak the look of the sinusoidal curve for the final render.

I will definately clear out my pov scene so I can just paste the right
formulas when I find them.  And I will send you the pov scene with the
sinusoidal function as soon as possible.

What I intend to do with this nowhere-maths is an IFS. An Iterated
Function System or if you prefer, a Live Fractal.

This kind of work probably as been done already, I'm not sure, but what
I have in mind is very fucked up.  I'm seeking on doing a never-ending
movie of the resolution of the problem we call IFS.  A movie that when
it comes to the end, you can not tell that the movie just started again
and again!  With this pulsating living and furious fractal!

Woa...! ;)

I'm not sure if what I see in my mind will be seen on a screen some day,
but that sure should look nice!

And I will probably need help along the way.  I used the have the
ability to program OpenGL applications to test my maths and see how
things move before doing the render. But now I'm forced to QuickDraw,
that's the best real-time visual programing ability I have.  But that's
not gonna stop me!

Anyway, 
  Thanks and I'll send you the code when I revise it!

Simon


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.