POV-Ray : Newsgroups : povray.programming : Replacing texture identifier by a concatenated string literal? : Re: Replacing texture identifier by a concatenated string literal? Server Time
6 Oct 2024 13:54:13 EDT (-0400)
  Re: Replacing texture identifier by a concatenated string literal?  
From: Jörg 'Yadgar' Bleimann
Date: 13 Nov 2002 01:38:11
Message: <3DD201B8.50E904CF@tiscalinet.de>
High!

Johannes Dahlstrom schrieb:

> Check the Parse_String macro in strings.inc.

Yes, I looked it up, but it seems quite cryptic to me, I just don't get
how it works and how it's used...
...and when I then tried
texture { Parse_String (concat("T_Bronze_", str(b+1), chr(65+a))) }
I got the error message
"Numeric expression expected but } found instead"...

See you in Khyberspace!

Yadgar

Now playing: The Gates of Delirium (Yes)


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