It looks like this (in my water media) that was the culprit.
/*
density{bumps turbulence 1.34985938
color_map{
[0 color rgb .5]
[1 color rgb 1]
}
scale 50
}
*/
Bryan Valencia wrote:
> LOL, thanks...
>
> It IS the media, I am retrying now leaving out various settings.
>
> "Sir Charles W. Shults III" wrote:
>
> > The pressure at that depth wrinkled your camera. Try re-rendering at no
> > more than 10 meters depth. ;-)
> >
> > Cheers!
> >
> > Chip Shults
> > My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
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