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Chris Johnson wrote:
> The rust texture isn't very good - does anyone know of a better one?
I like the rust texture, but if you want something else you can try
this. (I included an example scene with source, too)
#declare MaskSubTex_1 =
texture{
pigment{
rgb 1 //.1
}
finish{
metallic
diffuse .7
specular .5
roughness .001
reflection .17
brilliance 4.8
}
normal{MaskNormal}
}
#declare MaskSubTex_2 =
texture{
pigment{
rgb <.95*1, 1, .95>//*.91
}
finish{
metallic
diffuse .5
specular (.1 + .5) / 2
roughness (.1 + .001) / 2
reflection .06
brilliance (2.8 + 4.8) / 2
}
normal{MaskNormal}
}
#declare MaskTex_1 = //Metal
texture{
dents
scale 1.45
turbulence .6
texture_map{
[0.0 MaskSubTex_1 scale 1]
//[0.05 MaskSubTex_1]
[0.85 MaskSubTex_2 scale 1]
[1 MaskSubTex_2 scale 1]
}
}
#declare MaskTex_2 = //Rust
texture{
pigment{
bozo
color_map{
[0 rgb <1, .9, .8>/1.05/1.2]
[1 rgb <1, .85, .8>/1.25/1.3]
}
scale .25
}
finish{
metallic
specular .1-.05
roughness .006
//reflection .02
brilliance 4
}
normal{
bumps -.3
scale <.02, .04, .04>
}
}
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