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> Very impressive.
Thanks.
> The only thing to complain a little: the windows do look
> so, hum, dead? Maybe some image maps or only some
> colored blocks behind some of the windows (not too much
> and not too visible) just enough to create the impression
> of life behind the walls?
In the final scene the windows will be reflective glass, so you can see
a nice mirror image of opposite building, but without anything to
reflect, my glass texture doesn't look good, so I have temporarily
replaced it with black.
/Ib
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