I'm aware of all artifacts of the image. Actually some of them are
not artifacts, like a lack of textures. Believe me I tried to use some
bricks' and other textures but it distracts the attention and breaks
the unity of the image. Also I tried to use snow which suits fine
here but it slows down the rendering time very much.
About antialising. I asked Paul (who rendered the image) to use +a0.3
parameter in command line. Maybe he forgot to do that or it's not enough
for this image.
FYI, here is another 'wrong' or 'missed' stuff which was overlooked by
critics :)
There are no antennas and satellite dishes. But it was done intentionally
to emphasize the eternity of the situation.
That shining window was placed too far from the 'golden section'
point and from the point of intersection of all imaginative lines. It was
too late to fix that "problem". The window should be placed one store
lower and more close to the left side.
There is too bright ground spot on the right side. As a result
one building looks floating in the air. It happenned because that
building ... is really floating in the air :) Radiosity helped here to
disguise this artifact because it makes all shadows soft :)
Gena.
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