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"Greg M. Johnson" wrote:
>
> Based on mesh2.
> Now to build a train. Perhaps actual trains should go on a less bumpy
> surface, but this one tests the code...
>
I won't board a train on that route...
When building railway tracks the irregularities in the surface are usually
strongly compensated, it would be interesting to automatically modify the
terrain according to this (i.e. cut in or build tunnels at the hills and
add material/build bridges in the lower parts)
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______
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