> I have two problems with the wood textures:
> 1) If I scale it too small, all I get is a (pretty) moire texture which
> doesn't look in the slightest bit real.
Try increasing your anti-alias settings. I use +a0.01 +r6 for final
renderings.
> 2) No matter what I try, I can't seem to get black_hole "knots" to look real
> either.
In the Pov World we only use the best grade timber, totally free of
knots ;-)
/Ib
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