POV-Ray : Newsgroups : povray.binaries.images : WIP: looking in (again) : Re: WIP: looking in (again) Server Time
14 Aug 2024 22:16:00 EDT (-0400)
  Re: WIP: looking in (again)  
From: Ib Rasmussen
Date: 28 Aug 2002 13:28:06
Message: <3D6D0807.1040105@ibras.dk>
John Vodden wrote:

> Shadows should be black this time... :)


Oh yes!

 
> I've re-done the window too, I think it looks more like a window should now.


Much better.

> I'd like to make the "bulb" more realistic (any ideas?) 


How about:

#declare LightBulb=union{
    sphere { <0, 0, 0>, 3 }
    cone { <0, 1.4553, 0>, 2.6234, <0, 3.3, 0>, 1.6 }
    cylinder { <0, 3.3, 0>, <0, 4.6, 0>, 1.6 }
    torus { 1.2, 0.4 translate <0, 4.6, 0> }
    texture { pigment { White } finish { ambient 1.0 }  }
    no_shadow
}

I used that in this image:

http://home4.inet.tele.dk/ibras/rosenb75.htm 


I also used a small arealight inside the bulb (instead of a pointlight), 
to avoid too sharp shadows.

/Ib


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