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Rafal 'Raf256' Maj wrote:
>
> yes, but this approach is realistic - if You zoom in real chrome object You
> will see that in fact it is quite sharp (as in zoom in on www).
> And my normal works exacly that way.
I'm not sure what you think is realistic when rendering this technique in
a larger view, but the irregularities on a slightly dull metal surface are
always in microscopic scale (usually a few micrometer) so you won't see
them directly even if you 'zoom in'. There is no point in trying to
create a physically correct model of the irregularities because you won't
be able to simulate the optical effects involved accurately.
> I alsow foght about strong AA needed, and imho best solution is to use
> quality optin like
Would you mind taking a bit more care about typing? I would not complain
if this was about language style but it seems just mixing up characters.
If the reason is some medical handicap i will understand of course.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______
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