POV-Ray : Newsgroups : povray.binaries.animations : Re: mechanics simulation 2 (1051k) : Re: mechanics simulation 2 (1051k) Server Time
2 Nov 2024 05:17:54 EDT (-0400)
  Re: mechanics simulation 2 (1051k)  
From: Martin Magnusson
Date: 15 Aug 2002 12:31:20
Message: <3D5BD753.2070902@frustratedhousewives.zzn.com>
Christoph Hormann wrote:
> It uses
> 800 integration steps per frame, still first order integration method
> (euler).  

Why use Euler? Using backward-Euler should let you use much larger time 
steps.

/ Martin


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