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Rene Schwietzke wrote:
> Hi,
>
> here we go! Another dice theme variation. I redesigned the dice by improving
> texture, iterior, and the white dots are much simpler now (based on spheres
> instead of a csg(cylinder, sphere, box)).
> I am not fully satisfied with the dice shape itself. It does not fully match
> a real dice. But I did not found the right csg operations and objects to
> model it (meshes are not an option). Later I will render an image with
> several dice designs, just to get a little bit feedback.
I can see a little problem with the way the dots are put on the faces of
your dice. The diagonal line made by the "three" and the one made by
the "two" should meet at the corner (on the side where "six" is). You
can see that it does not in your image.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
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