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f00 wrote:
> Hi there,
>
> as promised, here's my current
> haven't-had-too-much-sleep-at-the-middle-of-the-night-work-in-progress-pictu
> re. I have added some (I admit: still very cheap) background desert theme
> with fog / dust and I've also changed the camouflage texture to a more
> *realistic* one. I made it more matte and added some black burning stains
> and rust. The colors of the texture have been changed to aquire a more
> desert-like look.
You're really getting somewhere with this. You should uv-map your
texture on the rockets, though. The checkered pattern will look a lot
better.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
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