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>
> Yes, it's a very real effect. I got 10 seconds to render Skyvase under
> Windows, and 24 seconds under Linux. The reason for this is the
> different compilers used: in the Windows version, the compiler produced
> several versions of parts of the code, each version optimized for a
> different CPU. This gives a larger but faster binary than the Linux
> compiler, which appears to have optimized for a generic x86 processor.
>
Nice and not nice to know...
Would a for the specific (linux) system optimized compilation gain the
speed of the windows bins?
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