Samuel Benge wrote:
> Hello Julien.
Hi samuel
> That's a very good cigarette (if ever there was such a
> thing ;).
Thanks. I like the way cigarette smoke go up in the air. Never said
cigarettes were good :-)
> I was thinking a week ago about maybe trying to use an
> extruded patch and then placing a semi-transparent pigment onto it using
> uv_mapping. This way, it might be possible to create the swirls smoke
> has when it is in a room with little wind.
Hum, I don't like much uv mapping. I'm sure I can find some procedural
texture to simulate it. I'm still searching.
--
Jul### [at] cnedra org
http://www.cnedra.org
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