POV-Ray : Newsgroups : povray.binaries.images : The dark side of the trees (121 kbu) : Re: The dark side of the trees (121 kbu) Server Time
15 Aug 2024 12:19:51 EDT (-0400)
  Re: The dark side of the trees (121 kbu)  
From: Kevin R 
Date: 27 Jul 2002 23:58:29
Message: <3D436C16.5090307@hotmail.com>
> - Regrets : the lighting.
Jeez, man -- stop apologizing!  You're giving Norbert Kern a run for his 
money (and leaving the rest of us unsticking our jaws from the floor :)!

(I haven't had a chance to *touch* my copy of 3.5 since I installed 
it... whaah. :_(

- Kevin R.

Gilles Tran wrote:
> Jpeg compression wasn't too kind on this one :( Well I'll put some close-ups
> and details on my site sometimes in the next months.
> 
> - Rendered with povray 3.5
> - Uses low quality radiosity (count 10 error_bound 1...)
> - Terragen sky
> - Terrain modelled with World Machine (beta)
> http://students.washington.edu/sschmitt/world/ (great prog, BTW)
> - Render time at 1200*1600 takes 6 hours and 600 MB of RAM (P4, 1.7Gz, 1Gb
> RAM)
> - 15000 plants with something like 20 different Xfrog models, all by me
> except the main tree, the small bushes and trees in the background, and some
> grass. The "evil" tree is by me too. 2000 leaves and twigs in the pond.
> Possibly I'll make some of the plants available later this year.
> - The hardest part was to create the backlit leaves for the main tree. For
> this I had to make "fleshy" leaves and fill them with scattering media. I
> wish I could have done it on all the plants, but either I'll wait for faster
> machines or find a better solution for backlit translucent material. Some of
> the flowers were double_illuminated.
> - Dragonflies modelled in Rhino with the demo version (before I bought it).
> They'll surely look better at the final full res of 6000*8000 which is
> rendering now.
> - The frog is a Poser one. It's almost invisible at 600*800 but it's
> there...
> - Regrets : the lighting. I had a lot of trouble with it, as the original
> image
> is not very gamma-tolerant : it looked ugly on low-gamma monitors and much
> too dark on others. I had to find a middle way so I tweaked the tones in
> post-process and some colors were lost (and there's some extra graininess
> too). I hope it looks right on your PC or Mac.
> 
> G.
> 
> --
> 
> **********************
> http://www.oyonale.com
> **********************
> - Graphic experiments
> - POV-Ray and Poser computer images
> - Posters
> 
> 
> 
> 
>


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