Oh yeah, source is in povray.scene.text-files for those who are
interested :)
Samuel Benge wrote:
> Here is another test scene using area_lights in place of global
> illumination. This time I used an isosurface with a relatively high
> accuracy and low max_gradient. It wasn't too slow. Creature is composed
> of spheres placed along a spline and rotated using John Vansickle's
> Reorient Macro (now included with pov 3.5 :) ).
>
> Q's, c's?
>
>
> ------------------------------------------------------------------------
>
--
Samuel Benge
sbe### [at] caltel com
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