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Hi Hugo. I place the area_lights according to how the sunlight falls. I
first place the sunlight, then I see where the brightest lit patch is. I
put the second area_light right near that lit patch and try to
approximate the width/breadth of it. I make this light about 1/2 to
3/4ths as bright as the original sunlight, usually. I also add a little
of the lit patch's color to the light. Next, if it's an outdoor scene(
on Earth), I make a blue area_light and place it in such a way as to
give the impression blue light could only come from that direction. In
this scene I made it look like the sky could only shine effectively from
direction <1,1,1>. If I would have placed a reflective sphere in the
center of the image, you would see blue sky directly behind, and that
would ruin the effect.
Hugo wrote:
> Maybe I should ask, how do you position those point lights to
> give such realism? Do you exploit the fact that it's sunraise / sundown?
> Could you make it work in "daylight" without radiosity?
--
Samuel Benge
sbe### [at] caltel com
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