>
> It can be wrong solution when you want displace geometry instead of vector as
> for displacement in isosurfaces.
I think TinCanMan only wanted to translate a sphere.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 30 Jun. 2002 _____./\/^>_*_<^\/\.______
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