Slime wrote:
>> confidence 0.0001
>> variance 1.0/1.0
> This is strange... you made it completely not care whether
> it was accurate or not? And still got a realistic effect?
> How does that work?
It's probably not actually a realistic effect, but a pale
simulation of one...;)
(the ultralow confidence/ultrahigh variance is how to optimize
the speed of media when you're playing around with the OTHER
numbers and are doing several dozen renders of the same thing
in a row)
--
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
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