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David Fontaine wrote:
> That's pretty good, except I think that bright triangle on the shade
> isn't entirely realistic. Of course, it depends on the shade material,
> but I would expect enough scattering to make the shade more uniformly
> bright. After all, isn't that the point of them?
Actually, the specular finish was originally intended to give the
impression of light leaking through tiny holes. A more realistic
approach for that would have been to make the highlight strech from the
top of the shade to the bottom... could be faked using a normal I guess.
--
Samuel Benge
sbe### [at] caltel com
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