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Samuel Benge wrote:
>
> Here is a model I worked on last weekend. Still have a ways to go. All
> modeling was done with POV script using primitives and csg. Q's, C's?
>
Nice. I know doing this kind of CSG work can be much fun, but it can also
get a bit boring sometimes and math can become rather complicated when
handling complex surfaces.
How about animating it?
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 14 Jun. 2002 _____./\/^>_*_<^\/\.______
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