POV-Ray : Newsgroups : povray.general : Straight-on wide camera : Re: Straight-on wide camera Server Time
19 Nov 2024 01:39:43 EST (-0500)
  Re: Straight-on wide camera  
From: leming
Date: 17 Jun 2002 01:32:17
Message: <3D0D7386.2020905@spamthis.com>
Christopher James Huff wrote:
> To render at that aspect ratio, try setting right to x*1 and up to y*0.25.
> For the no distortion, including perspective distortion, you need an
> orthographic camera. This means the camera rays will be parallel, not
> spreading out as with the other types, but you will need to size the right
> and up vectors to the desired camera view area, just keep them in a 4/1
> ratio.

Just on a final note to this thread, for anyone using it now or in the 
future as reference, the aspect ratio is right:up, so since mine was 
400x100, a 4:1 ratio, it was right x*4; up y*1, and then I have modified 
those to get the proper "zoom" of the camera, but the ratio must be kept 
4:1, so it can be modified to say, 100:25.
--
Kevin


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