Batronyx wrote:
> I think the modelling is excellent.
Thanks.
> I agree the blades look kind of flat but if
> you're using the same metal texture there as you have for the corkscrew, then
> its probably your lighting, or maybe you just need a really bright full ambient
> object to reflect on the blade edges so they glint a little.
I used T_Chrome_3E from metals.inc in my first post. I think it was too
reflective. The attached image is a short test rendering that uses
T_Chrome_3C. I changed the texture of the surrounding box to a sky
texture. The blades look a bit better now. The original scene has a box
of photos of my flat around the knife to simulate a real environment.
But the ceiling is almost white so there was nothing notable to reflect.
Now I'm testing my knife in the scene balcony.pov from
scenes/advanced/balcony/ but this will last a while. I'll post the
result when it's done...
So long,
Bonsai
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