Apache wrote:
> why 'double_illuminate' ?
Because I'm silly and left that in by accident. I keep a test scene
around for this type of thing; I had been testing a similar scene with
actual photons, and the sphere was origially just used to give the ring
a nice highlight. A light_source was inside the sphere, and the
ambient_light was 0, so I had to give the sphere the double_illuminate
and no_shadow flags.
--
Samuel Benge
sbe### [at] caltel com
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