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Rune wrote:
>
> This is all very impressive,
Thanks.
> but I'd rather see a regular box dropped,
> or a dice or similar, which doesn't deform. Oh, and something which
> isn't cubic would be interesting too! :)
More complicated shapes are just a matter of creating their starting
geometry, no deformation at all is impossible with this approach, few
deformation usually requires accurate computation but I will try something
like that.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 02 Jun. 2002 _____./\/^>_*_<^\/\.______
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