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Timothy R. Cook wrote:
> William F. Pokorny wrote:
>
>> Tim, Are you using the 'hollow on' option with the plane?
>
>
> Nope. Should I?
>
> ...how can a plane be hollow? ^_^;
>
Because a plane in POV is not just an infintely thin surface. It has an
outside and an inside. Like in the image below.
^ outside
--|--
/ | \
/ \
-----------
inside
Therefore, if you have media below your plane, you have to add "hollow
on" to your plane definition for it to show up.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{location<6,1.25,-6>look_at a orthographic}
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