Edmund Urbani wrote:
>
> Hi!
>
> I rendered the patio-radio.pov example (with somewhat tweaked radiosity
> settings for higher quality) at a resolution of 2048x1536 with AA. It took
> about 3 days on my Athlon/500 and all the time the amount of memory used by
> povray was steadily increasing (to about 200MB).
> Looks like a memory leak to me (or is there a good reason why povray takes
> up more and more memory during rendering?).
This is perfectly natural with radiosity and 'always_sample' on (default),
samples taken during final trace are continuously stored for possible
later reuse. If you have problems with that either use 'always_sample
off' or render in several parts.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______
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